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PF · 001 · GrainulatorA walk-through

Granular.Spectral.Playable.

The Plastic Factory flagship.

Grainulator pulls audio apart in two different ways and lets you wander through what falls out. Drop in any sample, then follow the instrument — into clouds, drones, frozen spectra, and accidents you couldn’t have written down.

Available macOS — Standalone · VST3 · AUv3 · AAX
ComingWindows · iPad
↳ Two layers, four voices, a dual spectral herocurrent build
01 — Granular

Four voices, endless weather.

Grainulator granular voice panel
02 — Spectral

Two spectral engines, one conversation.

01

Capture & Freeze

Grab a single frame of incoming sound and hold it. The spectrum becomes a tone — a chord — a pad. Modulate it and the frozen moment starts to move again.

02

Spectral Array

Capture up to eight frames and scan through them like a wavetable made of moments. Slow scans drift across timbres; fast scans turn into rhythm.

03

Cross-Modulation

Two engines, side by side, listening to each other through a dedicated XMod bus. Push the amount up and the spectra start to cross-pollinate.

03 — Modulation

Patches that breathe on their own.

04 — Effects & Space

The room around the sound.

01

Filter & Saturation

Per-voice multi-mode filter and a saturation stage that complements granular textures instead of fighting them.

02

Delay & Reverb

Tape-flavored delay and a Cloudseed-derived reverb tuned for ambient and exploratory work. Lush by default, dry on request.

03

Resonator

Four physical-modeling models — modal, sympathetic, string, FM voice. The same engine that becomes Chimes, in June, as its own focused instrument.

Ready to play

$29.99 intro, then $49.99.